![]() Suddenly, my $600 laptop could play anything I wanted, at maximum detail and 4K resolution. It normally can’t handle the games I want to play, Age of Empires: Definitive Edition aside. I gamed on a variety of machines, but most of my gaming was on a personal laptop with a Ryzen 7 processor and Vega 11 graphics. Assassin’s Creed Odyssey at 4K at maximum detail is no more demanding than Stellaris at 1080p and minimum settings. The cloud handles all game computation and rendering. This remains true no matter what you play, or the settings you play at. Not every machine can do it, but most can, and modern PCs use only a slim fraction of their maximum performance. You can enjoy the world’s most demanding games on the world’s least capable hardware.īandwidth aside, cloud gaming is barely more demanding than streaming a high-quality YouTube video or Netflix stream. Gorgeous graphics on basic hardwareĬloud gaming isn’t as simple the companies providing it often claim, but it does deliver on a different promise. Troubleshooting the problems take time, and I’m certain most people won’t know where to begin. Even if you have that, the slightest bottleneck or network instability can send the experience into a tailspin. Most people won’t have an Internet connection and network hardware tailored to handle cloud gaming, which typically demands a perfectly stable connection speed of 30 to 60Mbps for a solid experience. Cloud gaming is marketed as a simpler alternative to home consoles or PC gaming. Still, my issues underscore the real-world problems a cloud gaming service can face. It wasn’t perfect, but it was reliable enough to be fun. These steps greatly improved cloud gaming at home. It was never perfect, but it was reliable enough to be fun. I even moved my HTPC to a location with a stronger Wi-Fi connection. I configured QoS to prefer the devices used for cloud gaming. I bought a newer router, the affordable TP-Link Archer A7. Wi-Fi? It essentially didn’t work on either my laptop or my home theater PC, unless my laptop was in the same room as my router.ĭiscouraged, but not defeated, I took steps to improve my connection at home. Shadow was more reliable on both, but still had problems on the second. I have gigabit Ethernet, yet only one of two home computers delivered a good experience over GeForce Now when connected over Ethernet. ![]() I switched to a 1080p monitor and tried a different PC, but image quality still faltered, and connection stability was poor. It wasn’t a great start, and my attempts to improve the situation hardly helped. I booted the game on a 4K monitor, but the service only supports 1080p, and my actual stream quality was 720p. Age of Wonders: Planetfall is playable on GeForce Now The game was only playable because it’s a turn-based strategy title. GeForce Now, fighting for a clear connection, struggled and sputtered. While our network has a beefy commercial-grade connection from Comcast, it’s also a network saturated by hundreds of devices. I started my session at the Digital Trends office. My month of cloud gaming started with a new game of Age of Wonders: Planetfall on Nvidia’s GeForce Now. Most of my testing was at home, where I’m lucky enough to have a gigabit connection without any data caps, but I also tested at the Digital Trends office, and on various Wi-Fi networks. All three companies provided at least one month of service for my deep dive. To find out, I used three services for my month in the cloud: Google’s Stadia, Nvidia’s GeForce Now, and Shadow. Sony’s Project Leonardo controller is only compatible with PS5 Shredder’s Revenge plays even better on mobile via Netflix I took a VR Holoride through Las Vegas in the back of a ‘67 Cadillac
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |